Basic but functional Ragdoll Blending system to blend seamlessly to and from a ragdoll state.Experimental Data Driven Camera system using an anim instance to piggy-back off of the state machine functionality, for easy and detailed camera behavior control with states, blends, and anim curves.Curve assets are used for smooth location/rotation alignment and movement. Discover hundreds of Code Plugins that developers can use bring new features and functionality to their next Unreal Engine project. Fully dynamic Mantling System that uses simple traces to check for climbable geometry.Other features include sprint impulse, additive leaning, land prediction, turn/rotate in place, Foot IK and more. uproject file, which can be used as a template to create a new project. This product contains a full Unreal Engine project folder, complete with Config files, Content files and. Powerful Data Driven AnimBP with a smart approach to locomotion blending, and a robust layering system for the easy addition of game-play states and variation, without tons of extra animations. Provides everything needed to start making your own turn-based strategy or tactics game on a grid.Thanks to the modularity of the building assets you can create a vast variety of housings and build defenses for your village with modular walls, fences and spikes. This pack contains over 400 unique assets to easily build your own village. Simple yet flexible Base_Character BP with a curve driven approach to movement and rotation (No root motion, all movement except rolling is code driven). This pack contains the complete FANTASTIC - Food Pack which can also be purchased separately.THIS IS NOT A PLUG AND PLAY SYSTEM, AND WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UE4. IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS AND ARE FAMILIAR WITH HOW GAME ANIMATION WORKS PRIOR TO YOUR PURCHASE OF THIS PACK.
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